What Pre-scan does
Pre-scan walks through accessible game text in advance so that part of the future gameplay already benefits from a warmed cache.
Why it matters
Pre-scan is useful when you expect a long game, repeated scenes, or a slow first pass through a lot of dialogue-heavy content.
How Pre-scan works
Reads accessible script data
NovaTextVN walks through available game text before you manually reach every scene.
Feeds lines into translation and cache
Processed lines are stored so they can be reused later during real gameplay.
Reduces waiting during play
When key lines were prepared in advance, more scenes feel smoother once you actually play them.
When to use it
- ✓Before starting a long visual novel.
- ✓Before replaying a game with many familiar routes.
- ✓When you want to warm the cache ahead of a long session.
- ✓When a game repeats a lot of scene or route text.
- ✓When smooth reading matters more than instant startup.
What the player sees
Pre-scan is typically started from the NovaTextVN menu. After it finishes, part of the game text is already prepared for later scenes.
> Tools → Pre-scan
Scanning game scripts... 100%
✓ Done. Repeated lines will load faster on the next scene.
Practical benefits
Less waiting on familiar scenes
The more lines have already passed through pre-scan, the fewer have to be handled live later.
Helpful for long sessions
On larger games the effect becomes more noticeable over time.
Works well with cache
Pre-scan prepares lines in advance while cache helps serve known results faster during play.
Optional, not mandatory
It is a helpful extra step, not a requirement. Real-time translation can still work without it.
Related pages
Start with the public release
If NovaTextVN is not installed yet, download the release first, install it, and then use pre-scan when needed.
Download releaseWant more control?
PRO is the next step when stable terms, in-game fixes, and a steadier result start to matter.